Kruger Challenge game

Client:   South African National Parks

Audience:  Children and school groups

The task:   Create an entertaining and educational game that promotes an interest in nature conservation and highlights the work of SANParks.

Key activities:

Researching background facts.Structuring content into different sections.Defining gameplay and rules.Writing questions and possible answers.Design and production of finished game.

Strategic content development for print, online and museum projects

Anna Faherty

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